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There’s a certain zippiness missing from Game Jack’s acrobatics, due to the limited physics holding the gameplay back from going full Tartakovsky, but the character’s documented abilities are a perfect match for the relentlessness of the fights, and the powerhouse moves that come with pairing the right spiky mallet with the right Huntor’s face.
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There are corners of the levels to discover and upgrades to be found, but for the most part, the joy of the game is encountering increasingly difficult and recognizable foes from the series and fucking them up, Jack-style. The gameplay is straightforward - hack, slash, hack, slash, combo, combo, hack, hack, hack - and the background environments keep players on the rails. People who care about Samurai Jack made this game.Ī number of the founders of Soleil Games were behind the Ninja Gaiden series, which makes sense, as Samurai Jack: Battle Through Time is basically a Ninja Gaiden-like release with Samurai Jack in it. I can see why Tartakovsky approved the making of this conceptual offense to his art, then went back to work while the kids played in the sandbox. Later in the game, you can even get the machine gun from season 5 to take down other gun-toting enemies. There are alligator robots and beetle drones and Demongo to hit with big-ass weapons.
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The Scotsman and his daughters handout upgrade jewels.
The enemies still look like pure nightmares, while Jack’s allies retain their Rocky and Bullwinkle-like cartoonery.ĭa Samurai shows up to sell Jack items and repair his weapons. Three-dimensional models don’t hew perfectly to Tartakovsky’s kinetic artwork, but the basic designs are all intact - jagged, graphic, and prismatic. It turns out the trip lasted longer than we thought: Opening on the finalé, Battle Through Time becomes a clever “mid-quel” as Jack retraces his steps through past locations and waves of familiar enemies. Those familiar with the final episode of the series will recall that Jack and Ashi, Aku’s daughter, escape from the demon’s clutches by jumping through a time portal that drops them off at the beginning of the show. The writers of Battle Through Time found the least offensive way to expand Tartakovsky’s story. while also being a nice, warm return to a property I love. What fan could resist the dopamine hit of maneuvering the warrior through the odd worlds of Tartakovsky’s imagination? And having played James Cameron’s Avatar: The Game and the notorious Legend of Korra in my lifetime, I feel confident in saying Battle Through Time is on the high end of the awful-to-good-enough tie-in spectrum. well, you can understand why Adult Swim Games and Japan’s Soleil Games teamed up to bring Jack back to life yet again. But with the potential of chopping up robot bugs as a time-traveling samurai stuck in a never-ending battle against a magical shape-shifting demon. The end.Ĭonsidering the creator’s sense of finality, Samurai Jack: Battle Through Time, a new hack-and-slash action RPG out now on Nintendo Switch, PlayStation 4, Windows PC, Xbox One, and Apple Arcade, is artistic sacrilege. The end was the actual end for his time-traveling warrior - that was the story.
In a massive 2019 interview with Polygon, Samurai Jack creator Genndy Tartakovsky reflected on his nearly 20-year journey with the Jack character, and the bittersweet resolution he’d illustrated in the series’ fifth and final season.